![]() (Please read further below for some examples of these monsters.) Much better, with many of them presumably putting in the hours to master the Wii U original. When it comes to the Switch, there's no lack of people to play against online - except they're all better than me. I just had to worry about my buddies, their buddies, and the occasional sibling. I think it's because I never had to worry about online rivals when I was playing on an N64 or my DS. (For the record, I've bested my colleague racers once out of twelve races. It's a fact that's been (repeatedly) proven both on- and offline. In the now, in 2017, I'm not very good at Mario Kart 8. I wasn't the best, but I'd challenge my mates for pole position and occasionally claim it myself. Now, even before MKDS, I used to be pretty good at Mario Kart 64. Nintendo's made bigger, wider tracks to accommodate up to 12 racers, as well as adding gravity-defying hover tires and automatic gliders for when you soar off ramps. There's the vibrant, animated characters, the huge attention to detail that you'll see only when the action replay slows everything down, and these incredibly grand vistas to race around. This meant I was instantly wowed by the sumptuous glossiness of Mario Kart 8 Deluxe. Mario Kart DS, released in 2005, was the last Mario Kart title I owned. The Joy-Cons' bumpers - crucial buttons for drifting in Mario Kart 8 - are minuscule rectangles flush with the "top" of each controller, so that they actually disappear when reattached to the Switch. The face of each controller has an analog stick on the left side, an array of four action buttons and either the Home or Camera button. We'd used them before, but not for hours on end, and not as stand-ins for traditional gamepads. So when my partner and I sat down to play MK8D, we popped out the Joy-Cons - and hesitated. This means we didn't need extra gamepads like the Nintendo Switch Pro Controller, which costs $70 for some ungodly reason. We were excited: We'd conquered the original game on the Wii U, playing together, alone and with roommates for months on end (all with traditional gamepads, of course).īefore Mario Kart 8 Deluxe, the Switch had mainly functioned as a single-player Zelda machine in my house. When we first got the Switch, my partner and I each broke off a Joy-Con and played a few rounds of Snipperclips, but we didn't really test out the individual gamepads until Mario Kart 8 Deluxe. The two tiny controllers that lock into place on either side of the Nintendo Switch's main screen should be too small, cluttered and uncomfortable to work as fully fledged gamepads.
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